Otomo Ailu looking at my new arrival Monster Hunter Portable 2nd G Official Guide Book, but I’m not sure if the prospect of another 300 hours of hunting digital monsters chills or scare him though :) Yes, this is the Capcom-approved official guide for the game from the Famitsu staff and it’s 1,105 pages thick. I only briefly browse through it so far and as you’d expect from the people who are famed for their strategy guides, this looks professionally put together and seems to contain everything I need in order to catch up with those professional hunters at the Ad-Hoc Party.
I don’t have many to show off, but I’m a big fans of guides although most of the times I end up not using them because playing with a guide is not fun at all. But I love looking at game assets and something about data fascinates me :) This MHP 2ndG guide is, for the most part, a direct copy of those data we found in the regular Weekly Famitsu but having to have copies of the mag around whenever I play the game is a bad idea. Although this all-in-one tome isn’t mobile enough (it’s heavy!), it will at least keep my house tidy :)
There are a few reasons I need this, it’s nice to quickly find out which monster drops what items so that I can create my weapons of choice easily (there is a feature for this in the game, but a little unfriendly to use); check weapon creation paths so that I don’t waste my money and materials; find the elemental weakness of the monsters; and finally to explore parts of the game that I previously missed due to language problems.Expect more updates at the MHP 2ndG guide page in future.
Monster Hunter Portable 2nd G Official Guide Book is available in Chinese and Japanese but Play-Asia.com only has the later in stock.
Those playing Dissidia Final Fantasy now should be familiar with the term “Shape The Future”, it’s the phrase we see when entering the chess board. I’m still very early in the game, and as I’d expect, it’s a tough game for someone who is not too good at fighting games. But I’m not about to give up and use the command-based feature instead because fighting in the 3D space is so much fun! It takes a while to get used to moving around in that space but once you get the hang of it, every battle feels just like a scene from Final Fantasy VII Advent Children. On the difficulty, some of the battles are tough and your characters are always underpowered, but there’s something about the game that will makes you want to try again and again. Fortunately, it doesn’t takes too many retries to win a battle at this stage.
I can also see why Tetsuya Nomura and his staff always said that the game is tough to make and they have put everything they can into the game. Every aspect of the game are just so polished and packed with options that will take many hours of your time to fully appreciate it. I can’t wait to get back into the game again, will do just that right after this is done. Finally, if you are sitting on the fence for this because of the language. Yeah, you’ll miss a lot of the story and some of the customization options but you’ll enjoy a lot of the battles, which is pretty easy to get to grip with. With the English version finally officially announced, you’ll probably want to wait a bit.