Meet Dissidia’s Enemy Encounter System

Here’s a clearer view of how Dissidia Final Fantasy’s “Enemy Encounter System” works. You will be presented with a chess board like map that your character can move on, the board will look different depending on which character is selected (Chaos Shrine is shown in these screens).
Moving on the board requires Destiny Point (one point per move and spelled as Distyny Point in another screen, typos?) that can be acquired after beating enemies. Besides the boss at the other end of the grid, there will be bonus items to pick up and minor enemies to fight on the board. Fighting is activated by moving next to the enemy. When the fight is over, your character will return to the board with his/her remaining HP. You can replenish their HP by picking up health items on the board, but these items will sometimes have enemies sitting next to them, so plenty of strategizing to be done here. The good thing is that you can check out the enemy’s stat by looking at the “Imitation Code” (shown below), which displays their level and DP Bonus to gain.

Also, some of the grids require certain conditions to be met before your character can move into (see the crossed grid in front of Garland in the top screen). There appears to be more elements that are yet to be revealed about the system, you can also earn LP and Story Point after each battle, their use is still unclear now.
Another feature being revealed is “Another Costume” where you can make your character wear other outfits before entering a fight. Onion Knight is shown wearing FFIII’s Luneth blue outfit in the Weekly Famitsu mag report (scan).
The board system sounds really cool, I’m not a good action gamer myself and was worried that the game is all fight and nothing else but this makes me even more looking forward to the game. The release date is Dec 18 in Japan, YesAsia already taking pre-orders for $61.99.
Update: Flashy video of Garland vs Warrior of Light added after the cut.
Source: Famitsu


Posted in PSP on Friday, September 26th, 2008 at 3:10 pm |
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3 Responses to “Meet Dissidia’s Enemy Encounter System”
ahah “Distyny Point” is this intentional or engrish?
September 26th, 2008 at 4:13 pm^
September 27th, 2008 at 2:08 amThe ****?
LMAO!
September 28th, 2008 at 10:40 amLeave a Reply