Tokyo Mono Hara Shi, Like Persona But Weirder?

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

Based on Weekly Famitsu’s description (online version ), Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan is set in a fantasy world and takes place inside a school that has long been associated with some kind of negative image. The development team comprises staff from both Persona and Kowloon Youma Gakuen Ki, another Adventure/RPG title like Tokyo Mono Hara Shi that I have never heard of actually. More info after the cut.

Prologue

Tokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

A little note called Hako is being kept somewhere in Shinjuku, where it was sealed to prevent bad things from happening. However, someone opened it and you’ll be able to find out the reasons behind this through a series of mysteries inside the game.

Kamifuda

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

A type of cards that have spells written on it and can turn living things into ghost, which take the forms of bat, dog and lizard based on some of the concept arts revealed in the mag. An organization called OXAS, where our hero is a member, makes it their responsibilities to collect these dangerous cards.

Game Flow

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

Shichidai Kazuki, the main character, is identified as someone who possess the special abilities to find out the “real truth” and together with Chimeki Zero (image above) and Mutoo Ichiru, they go to Fuji to earn the rights to become Fusatsu Master, the members behind OXAS. After several daunting tests, in which they fight off countless ghosts and build up a nice bond between them, Kazuki and his friends succeeded and decided to move into Karasu No Mori School in Tokyo to start their career collecting Kamifuda.

Tokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

Game System

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

The game consists of school life for story progression and 3D dungeon for fighting ghosts. The former is basically searching the school for Kamifuda while talking to people for clues. A list of possible reactions are displayed on screen for players to select during these conversation.

Tokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

Once inside a dungeon, the game switches to first-person view and players are required to make use of their special abilities to solve the various puzzles and gimmicks. Battle is AP-based and will starts when they run into ghost.

Tokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen KitanTokyo Mono Hara Shi: Karasu No Mori Gakuen Kitan

Tokyo Mono Hara Shi is currently more than 60% done and will be out in Japan this spring.

2 Responses to “Tokyo Mono Hara Shi, Like Persona But Weirder?

  1. supercyc

    the drawing style looks more serious than persona

    December 22nd, 2009 at 11:05 am
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