Are you busy collecting stickers for your tanks in Senjou no Valkyria 2? The game was released to some hot reception in Japan last week, selling more than 90,000 copies to debut at second spot of the latest Japanese charts. To begin its strategy guide, Weekly Famitsu ran a little interview with Chief Producer Shuntaro Tanaka, Producer Shinji Motoyama and Director Takeshi Ozawa where the trio share some tips for the game.
In the , most of the girls seem to have some sorts of questionable attitudes, Motoyama jokingly says that’s because players always want to get the girls. However, players seem to love them anyway according to Ozawa, who says this is also a message that they would like to give to players. It is also apparently a hot topic among the fans according to Tanaka, who are surprised that most players like it this way. He also think that this is a unique feature of the series. I also noticed this in the first game, which makes me feel that the characters available are limited, hope they don’t go overboard with it in the sequel.
Capturing control points is of great importance in the game, besides Game Over if you happen to lose control in all of them, it allows players to call for reinforcement from new locations. In the first game, enemies are always eager to capture your control points and looks like it’s even worst now. Your enemies will hide in nearby bushes and run to take over your base the moment it’s defenseless. An idea of Ozawa according to Tanaka, who hopes players will take extra care of those bushes surrounding their control points. They also like to hide soldiers behind buildings this time, which should greatly improve the usefulness of scouts.
If you think Selvaria is tough in the first game, the man-made Valkyrias in Senjou no Valkyria 2 will scare you according to Tanaka. These Valkyrias can strike through tanks so players can no longer use tanks as shields and there will be quite a number of them in the game. In these cases, avoiding battle can be a good strategy too according to Motoyama. Ozawa suggest players level-up their characters, change class or develop new weapons for the more difficult missions.
In the battle against an enemy called Diruku, its army is exactly these Valkyrias and losing your control points means there will be more of them being called into the battle. A mission that Motoyama says one small mistake will makes you want to restart the battle. Grinding to level-up your character will not help either according to him. Ozawa suggests that you use a character to draw his attention away while you attack from behind. Hmm… sounds like an even more difficult game to me :(
Posted in PSP on Saturday, January 30th, 2010 at 11:55 pm | Tags famitsu interview sega senjou no valkyria 2 srpg valkyria | Comments Feed | You can skip to the end and leave a response. Pinging is currently not allowed.