What’s New In Project Diva 2nd

As you probably know by now, Sega finally revealed Hatsune Miku: Project Diva 2nd for release in Japan this July. The sequel will also recognize save data of the first game, so you will be able to load your carefully edited rhythms and dance moves into the new game for further enhancements. Besides save data continuation, there are quite a number of upgrades being revealed in the recent issue of Weekly Famitsu. Let’s take a look.
New Commands
The first game is relatively easy with the use of simple button presses based on “Melody Icons” shown on screen. A couple of new commands are being added for the new game, they are press and hold a button (above left) and pressing two buttons at the same time (avoe right).
New Songs
Songs from the previous game will be available and updated to support the new commands. A couple of new songs, “magnet” from minato (above left) and “Romeo & Cinderella” from doriko (above right), were revealed for now. As you can see from the screens above, it’s possible to have two characters on screen at the same time.
Edit Mode
The Edit Mode has been made more user friendly for Project Diva 2nd and you can now create longer songs as well.
New Costumes

Check out some of the new costumes in Module Convert, where you can customize the look of Miku in the game.
The game went straight to the Top 10 of various online stores sales charts immediately after its pre-order opened (Play-Asia has it for $59.90) as Sega promises better stage effects, more than 100 items for Module Convert and double amount of editing tools.
Posted in PSP on Saturday, March 20th, 2010 at 5:58 pm | Tags famitsu hatsune miku music rhythm sega vocaloid | Comments Feed | You can skip to the end and leave a response. Pinging is currently not allowed.
















One Response to “What’s New In Project Diva 2nd”
wow,i cant wait any longer!
I think i will import his game
BTW:
March 29th, 2010 at 6:29 pmHaha,first reply
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