Still remember .hack//Link? The highly anticipated PSP game based on the .hack series from CyberConnect 2 has been quiet for quite sometime but the latest issue of Weekly Famitsu has a 4-page feature that share plenty of details about the ARPG.
The feature starts with a few scenes from the opening anime that Studio 4°C is working on and also a recap of what have been revealed before this. Grand Whale will be the base for Tokio and friends in the game, players can visit shop, check e-mails and also assign team mates (more than 30 of them are available) here. It is also possible to level up the ship.
Moving on to the battle system. The bar below the HP gauge of the enemies is called Break Gauge. When it reaches zero, Tokio can unleash a powerful follow-up attack with his party members while the enemy is floating using Unison Combo.
Unison Combo requires players to input commands based on icons displayed above the Timing Gauge (located near the bottom of the screen). Another advantage of Unison Combo is it can be used to build up the Cross Rengeki meter on the right of the screen, which when it reaches MAX, will gives you the game’s highest finishers.
Another gauge to look at during battle is Link Gauge, which indicates “Confidence” between Tokio and his party members. Higher Link Gauge and Confidence will gives you various advantages during battles. A couple of bosses were shown. There’s also something called Personal Act, which I’m not quite sure what it does. Finally, the game will features local multiplayer called Link Play, in which three players can take on highly difficult dungeons.
.hack//Link still has no release date or price in Japan. Click on the thumbnails below for full view.